Catacombs and Necropolises and dusk vs dawn. Catacomb Necropolis - Catacombs and Necropolises La2 interlude catacombs

Catacombs and necropolises- as you can understand from the name, this is something underground and terrible. In fact, these are just underground locations inhabited by enhanced (all mobs x4) mobs compared to above-ground locations with an increased chance of drops and spoils.

There are a lot of such dungeons in the game, they all differ in the level of mobs, from the 20th level to the 80th level. Therefore, you can always choose your kata to your liking, and not only by the level of the mobs, but also by the drops and spoils from them. Basically, players go to kats for two reasons that we, as gnomes, are of little interest to - this is a quick swing with destres of the entire party, and the second is stuffing stones with seven seals from mobs for their subsequent exchange for ancient adena.

I personally go to kats only when I need to knock out some recipe that is knocked out with a much worse chance in other places, or when I need to spoil or, well, or. And, well, sometimes they are also required urgently, but there are fewer problems with this, it’s enough to run into the kats and ask the first destra that comes to hand. There are so many of them falling that any destr will be happy to clear his inventory.


In order to get into the catacombs and necropolises, you need to register with the Priest of Dawn or Dusk Priestess in any city, including the village of Gludin, during the week of the struggle of the seven seals. There are none in the starting villages. You can register after receiving the first profession. If you do not have time to register in the week of wrestling, then there is no registration in the week of victory, and you will have to wait until the next Monday. The change of the period takes place on Mondays at 18.00.

If you registered for the side that lost the fight, then on the week of victory you will not be allowed into the kata, and you will also have to wait until the new fight period. As a rule, on the interlude, the bulk of the players register with the big-nosed Priest of Dawn (although in fact this is not a nose, but a hat). At Dusk Priestess, they register very rarely, since there you need to make much more effort to win, and in general this is a completely different topic.




When I was very small and did not know which seal to choose when registering, I was immediately told to choose the seal of Seal of Gnosis (Seal of Knowledge), because with her victory there will be both a blacksmith and a trader of Mammon. Since then, I've been doing that.

After you have gained access to the dungeons, you need to get there somehow. Here everything is different on different servers. Somewhere there is a permanent teleport from the nosed one to the entrance to the cat, somewhere only during the period of struggle or victory, somewhere there are nubless teleports to all cat. And somewhere they are not. Therefore, in the worst case, you have to run with your legs. As a rule, it is not long to run, and I will tell about all teleports in the descriptions for the corresponding catacombs and necropolises.

Having run up to the entrance to the dungeon, you need to swim some distance under water to get to the teleport. The water in the catacombs is highlighted in red, in the necropolises it is transparent. Here, many players swear that by jumping into the water, their HP decreases sharply, as if falling from a great height. To avoid this, do not break headlong - we approach the very edge of the pit and only after that we click to the bottom of this very pit. Then HP will not be removed.


Having sailed to the entrance to the katas, at the Gatekeeper Ziggurat, you can try inside, or you can (and this is even necessary) take the quest Yoke of the Past. According to this quest, items will fall into your quest inventory, which at any time you can exchange with the same Ziggurat for a Blank Scroll one to one. For these scrolls, you can buy various items from the trader Mammon.

Tpshnuvshis inside, immediately take the second quest In the Dimensional Rift by the large statue to the left of the entrance. This quest will drop Dimension Fragments directly into your regular inventory. For these fragments, you can get into .
Another nuance that varies on different servers. Some from the gatekeeper Ziggurat can go directly to the rift, even if you are not registered for either side in the struggle of the seven seals. Ziggurat has a menu bar through which you can fall into the rift. Some servers don't. When I figure out what it is connected with, I will write here.

Now you can start picking mobs. The structure of the mobs in the cuts is such that there are mobs that support the fight on the side of the army of Dawn (Dawn), and there are on the side of the Sunset (Dusk), and there are mobs that are neutral.

Dawn mobs have the word Lilim in their name, and sunset mobs have the word Nephilim (these are other names at high levels, at low levels, Lith and Gigant, respectively). All these mobs are not aggro, and are not social to the other side. That is, if you beat the Lilim mob, then the nearby Nephilim mob will not pay any attention to you and will not aggro. During the victory of the seals, all the mobs of the losing side are removed from the catacombs, and the same number of mobs of the winning side take their place. Therefore, sometimes it turns out that the mob you need to drop is not in the kata, and you have to wait a whole week. This is especially critical for mobs with a drop of books, and in the week of victory you can break any price for these books, since there is no way to knock out these books. I'm in the drop, so I write "only in the week of the struggle."

But neutral mobs, even if they are not aggro, are generally social to all mobs in the cuts, and all other mobs from the opposing sides are social to neutrals. And as soon as you hook on this neutral, the whole room will turn on you. Consider this.


Now specifically about each dungeon:

Lvl 75-80

Oddly enough, mobs are found in the catacombs and necropolises. Here is the list with mob levels.

1) Necropolises
* Sacrifice's Necropolis (Sacrifice Necropolis)
Level 20~30 monsters spawn here, and it is located in the Gludio region, in the southern regions.
* Pilgrim's Necropolis (Wanderer's Necropolis)
Level 30~40 monsters spawn here, and it is located in the Dion area, in the Partisan Hideaway area.
* Worshipper's Necropolis (Servant's Necropolis)
Level 40~50 monsters spawn here, and it is located in the Innadril area, in the Alligator Island area.
* Patriot's Necropolis (Necropolis of the Patriot) (dry.gif - SSS)
Level 50~60 monsters spawn here, and it is located in the Gludio region, in the area above Gludio Castle.
* Ascetic's Necropolis (Necropolis of the hermit)
Level 60~70 monsters spawn here, and it is located in the dark elf area, in the Altar of Rites area.
* Martyr's Necropolis (Necropolis of the Martyr)
Level 60~70 monsters spawn here, and it is located in the Giran area, in the Giran castle area.
* Saint "s Necropolis (Necropolis of the saint)
Level 70~80 monsters spawn here, and it's located in the Innadril area, in the Field of Whispers area.
* Apostle's Necropolis (Necropolis of the Apostle)
Level 30~40 monsters spawn here, and it is located in the Aden area, in the Devastated Castle area. At this location, depending on whether the seal is in possession or not, one can be transported to the place where Lilith appears, as well as Anakim.

2) Dungeon
* Heretic's Catacomb (Heretic Dungeon)
Level 30~40 monsters spawn here, and it is located in the Dion area, in the Execution Ground area.
* Fallen's Catacomb (Dungeon of the Fallen)
Level 40~50 monsters spawn here, and it is located in the Giran region, in the Giran Harbor area.
* Heathen's Catacomb (Godless Dungeon)
Level 50~60 monsters spawn here, and it's located in the Oren area, in the Lizard Plains area.
* Evil Path "s Catacomb (Dungeon path of evil)
Level 60~70 monsters spawn here, and it is located in the Aden area, in the Forest of Mirrors area.
* Ill-boding Catacomb (Ominous Dungeon)
Level 70~80 monsters spawn here, and it's located in the Oren area, in the Dark Elven Village area.
* Secret Plot's Catacomb (Conspiracy Dungeon)
Level 70~80 monsters spawn here, and it is located in the Aden area, in the Hunters Village area.

there are a lot of mobs in these dungeons, and many with different resists. Mobs with resistance to physical attack are especially unpleasant.

dusk vs dawn

Every 2 weeks there is a dusk vs dawn competition. In every city, except for the starting locations, there are Dusk and Dawn Priests. Who can sign up for any side.
The first week is the competition itself, the second week the winner enjoys various goodies. How is the competition going? In catacobs and necropolises there are special mobs Lilim and Niflim. From which stones are dropped, which are then changed by priests to acient adena (AA). During the competition period, AA is credited to the account, and issued to the winning side the following week. The losing side is not issued, but the score is not reset. The competition is in 2 "sports" - AA gathering and festivals. What is a festival? This is a sea of ​​fun. Any priest (naturally, the one for whom you are registered) can sign up for the festival. Priest teleports to the festival venue.
I do not remember the name, but they are located above Gludin. In the Orc Barraks area. This place has several halls with a level limit. The team that signed up for the festival must go into the room and kill as many mobs as possible. Mobs are all orcs. There are shamans, archers and "infantry". The festival lasts only 20 minutes, but believe me, not every group will stand for these 20 minutes. For death, a meager amount of exp is removed. Drop there - only money. In general, whoever killed more mobs - he won. The results of the festival are counted by level categories.
Based on the results of the festivals and the AA gathering, the winner in the dusk vs dawn competition is determined.
The second week, as I said, is used to get buns.
1. Losers are not allowed into the catacombs and necropolises. Meanwhile, the winners are quietly stuffing AA. For these AA you can buy a lot of tasty things, namely: Greater Heal Potions, Greater Haste potions (wind walk2), Greater Potions of alacrity (haste2) are sold from priests
Greater Magic haste potions (acumen2). CP heal potions, Greater Heal potions, and more. Mammon trader jumps through the necropolises, from which you can buy all the tattoos, D, C, B enchant armor scrolls, D, C enchant weapon scrolls and something else. A Mammon Blacksmith jumps through the catacombs, from which you can change weapons for the same or an order of magnitude higher than D, C, and B-grade. THAT is, for example, you can change the Sword of Revolutions (from the store) to Elven Long Sword (which you can’t buy in the store), etc.
That, in principle, is all about dusk vs dawn.

I want to point out right away that catacombs and necropolises are no different from each other, even the monsters are the same (except perhaps a little visually). The only difference in essence is that in some the Trader of Mammon (necropolis) moves, in others - the Blacksmith of Mammon (catacombs). This is where the differences end. They differ from other locations primarily by monsters - they have a 4-fold increase in HP, most have a wide range of additional parameters (buffs, debuffs, resistances, vulnerabilities, types of attacks, skills, etc.), monsters are social - you hit one and you get increased attention from at least some of the monsters, there is a drop of Seal Stones, the range of levels is from 22 to 78.

Dungeons are available all the time of the event if you belong to the winning side. Only registered characters can be there, i.е. if you look at the conditions of registration - above 20 levels. You can get into any dungeons, there are no restrictions on your level, it's another matter that you measure your strengths and the strengths of monsters. It is recommended to go there to the party, if you are alone, you can often find more favorable places to download in terms of speed.

There are two ways to get into the dungeons, one is more difficult, the other is more expensive. First - find the dungeon you need on the map, and get to it using teleports and legs. The second way is to move to the city that is closest to the dungeon you need, communicate with the Priest - he has the option to move to the nearest necropolises and catacombs. Choose the one you need - voila, you will teleport immediately to them. You will find yourself next to a tall building, essentially consisting of four columns and a roof, with water in the center. Dive and don't get lost there :)

The dungeons are each assigned to their own seal - the necropolises belong to the Seal of Greed, the catacombs - to the Seal of Knowledge. It absolutely does not affect which seal you chose during registration, these two or the third. You can be in any of the dungeons, in any of the periods of the event without any restrictions, if your side has won.

If, while in the dungeon, you suddenly exit the game during the Struggle Stage and enter during the Victory Stage, or if you deliberately set up such a scheme and find yourself on the side of the losers, I hasten to please you, you will not be able to sway and break the seal stones. You are "deported" from the dungeons by the very first monster. In the case of your belonging to the winning side, nothing of the kind, of course, will happen. Feel free to immediately go swing.

Dungeons are divided into levels. Those. in each of them there are monsters only in a certain range of levels, no higher, no lower. In the beginning - weaker, the further inland the stronger. You can find out the distribution of dungeons by level from the Priest or in the Record of 7 seals.

Necropolises

Necropolises

  • Necropolis of Sacrifice Sacrificial Necropolis. Level 20~30 monsters - Gludin Village, Langk Lizard Settlement.
  • The Pilgrim's Necropolis Necropolis of the Pilgrims. Level 30~40 monsters - Dion, Camp Guerrilla
  • Necropolis of Worship Necropolis of the Novices. Level 40~50 monsters - Hein, Alligator Island.
  • The Patriot's Necropolis Rebel Necropolis. Level 50~60 Monsters - Dark Elf Village/Elven Village, Neutral Zone.
  • Necropolis of Devotion Prayer Necropolis. Level 60~70 monsters - Dark Elf Village, Spider Nest.
  • Necropolis of Martyrdom Necropolis of the Martyrs. Level 60~70 monsters - Giran, Gorgon Flower Garden.
  • The Saint's Necropolis Necropolis of the Saints. Level 70~80 monsters - Heine, Whispering Fields.
  • The Disciple's Necropolis Necropolis of the Apostles. Level 70~80 monsters - Aden, Ruined Castle.

Catacombs

Catacombs

  • Heretic Catacombs. Level 30~40 monsters - Dion, Land of the Executed.
  • Catacomb of the Branded Catacombs of the Excommunicated. Level 40~50 monsters - Giran, Giran Harbor.
  • Catacomb of the Apostate Renegade Catacombs. Level 50~60 monsters - Oren, Lizard Valley.
  • Catacomb of the Witch Witch Catacombs. Level 60~70 monsters - Hunter Village, Forest of Mirrors.

Necropolises and Catacombs in Lineage 2 are the main place of extraction of Ancient Adena, the second most important game currency. They are closed dungeons, which can only be entered at a certain time if the necessary conditions are met. They are inhabited by fairly complex monsters and are good hunting grounds. The complexity of these locations lies in the closeness of space, in which it is almost impossible to escape from aggressive monsters. Almost any character can pick up a dungeon according to their level.

Location name

Heretic's Catacomb Dungeon

Fallen's Dungeon (Fallen's Catacomb)

Heathen's Catacomb Dungeon

Evil Path's Catacomb Dungeon

Catacomb of the Forbidden Path

Catacomb of Dark Omens

Necropolises in Lineage 2:

Location name

Sacrifice's Necropolis

Apostle's Necropolis

Wanderer's Necropolis (Pilgrim's Necropolis)

Worshipper's Necropolis

Patriot's Necropolis

Martyr's Necropolis

Ascetic's Necropolis

Saints Necropolis (Sains Necropolis)

Seals dusk vs dawn

The dusk vs dawn competition takes place every 2 weeks. To take part in it, you must register with a representative of the desired party, which can be found in any city. To do this, you need to approach Dusk or Dawn Priests and apply for participation.

The process itself consists of two stages, the stage of collecting stones, which takes place in the first week of the competition. Special monsters that live in lineage 2 necropolises and catacombs, such as Lilim and Niflim, will drop gems:

These stones can be exchanged with the Priests of the side you support for Ancient Adena. Then it must be credited to the account. The winner will be the side for which the participants turn in more Ancient Adena. The winning side will get their hands on Ancient Adena next week. The loser will not be able to cash out her deposit, however, it will not be reset and will remain in this amount.

You can also increase the rating of your print by taking part in the print festival. To do this, you need to assemble a team and turn to Priests with a request to move you to the festival area. Your team will enter a huge hall, where several rooms will be offered by levels. By choosing a suitable room for the level of your team, you will move to a room inhabited by a large number of monsters. The task of the group is to destroy the maximum number of monsters in the allotted 20 minutes. This number will affect the overall result of your printing in the ranking. In total, 7 days are given (Monday-Sunday) to fight for the seal.

The second week, then the week of awards. The winning side will receive a reward in the form of Ancient Adena. As well as the opportunity to hunt in the necropolis and catacombs for the next 7 days. The losing side will not be able to enter them. The second, tangible bonus is the ability to hunt the raid bosses Lilith or Anakim (depending on the winning side). On the data of RB, you can increase the level of soul crystals.

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Name

Location

Name

Location

Necropolises

Catacombs and Oracles

Necropolis of Sacrifice

20~30

Gludio

Heretics Catacombs

30~40

Execution Grounds

Pilgrims Necropolis

30~40

Partisan Hideaway

Catacomb of the Branded

40~50

Giran Harbor

Worshipers Necropolis

40~50

Alligator Island

Catacomb of the Apostate

50~60

Lizard Plains

Patriots Necropolis

50~60

Gludio Castle

Catacomb of the Witch

60~70

Forest of Mirrors

Ascetics Necropolis

60~70

Altar of Rites

Catacomb of Dark Omens

70~80

Dark Elven Village

Martyr's Necropolis

60~70

Giran Castle

Catacomb of the Forbidden Path

70~80

hunters village

Saints Necropolis

70~80

Field of Whispers

Oracle of Dawn

20~75

Orc Barracks

Disciples Necropolis

70~80

Devastated Castle

Oracle of Dusk

20~75

windy hill


Oddly enough, mobs are found in the catacombs and necropolises. Here is the list with mob levels.

1) Necropolises
* Sacrifice's Necropolis (Sacrifice Necropolis)
Level 20~30 monsters spawn here, and it is located in the Gludio region, in the southern regions.
* Pilgrim's Necropolis (Wanderer's Necropolis)
Level 30~40 monsters spawn here, and it is located in the Dion area, in the Partisan Hideaway area.
* Worshipper's Necropolis (Servant's Necropolis)
Level 40~50 monsters spawn here, and it is located in the Innadril area, in the Alligator Island area.
* Patriot's Necropolis (Necropolis of the Patriot) (dry.gif - SSS)
Level 50~60 monsters spawn here, and it is located in the Gludio region, in the area above Gludio Castle.
* Ascetic's Necropolis (Necropolis of the hermit)
Level 60~70 monsters spawn here, and it is located in the dark elf area, in the Altar of Rites area.
* Martyr's Necropolis (Necropolis of the Martyr)
Level 60~70 monsters spawn here, and it is located in the Giran area, in the Giran castle area.
* Saint "s Necropolis (Necropolis of the saint)
Level 70~80 monsters spawn here, and it's located in the Innadril area, in the Field of Whispers area.
* Apostle's Necropolis (Necropolis of the Apostle)
Level 30~40 monsters spawn here, and it is located in the Aden area, in the Devastated Castle area. At this location, depending on whether the seal is in possession or not, one can be transported to the place where Lilith appears, as well as Anakim.

2) Dungeon
* Heretic's Catacomb (Heretic Dungeon)
Level 30~40 monsters spawn here, and it is located in the Dion area, in the Execution Ground area.
* Fallen's Catacomb (Dungeon of the Fallen)
Level 40~50 monsters spawn here, and it is located in the Giran region, in the Giran Harbor area.
* Heathen's Catacomb (Godless Dungeon)
Level 50~60 monsters spawn here, and it's located in the Oren area, in the Lizard Plains area.
* Evil Path "s Catacomb (Dungeon path of evil)
Level 60~70 monsters spawn here, and it is located in the Aden area, in the Forest of Mirrors area.
* Ill-boding Catacomb (Ominous Dungeon)
Level 70~80 monsters spawn here, and it's located in the Oren area, in the Dark Elven Village area.
* Secret Plot's Catacomb (Conspiracy Dungeon)
Level 70~80 monsters spawn here, and it is located in the Aden area, in the Hunters Village area.

there are a lot of mobs in these dungeons, and many with different resists. Mobs with resistance to physical attack are especially unpleasant.

dusk vs dawn

Every 2 weeks there is a dusk vs dawn competition. In every city, except for the starting locations, there are Dusk and Dawn Priests. Who can sign up for any side.
The first week is the competition itself, the second week the winner enjoys various goodies. How is the competition going? In catacobs and necropolises there are special mobs Lilim and Niflim. From which stones are dropped, which are then changed by priests to acient adena (AA). During the competition period, AA is credited to the account, and issued to the winning side the following week. The losing side is not issued, but the score is not reset. The competition is in 2 "sports" - AA gathering and festivals. What is a festival? This is a sea of ​​fun. Any priest (naturally, the one for whom you are registered) can sign up for the festival. Priest teleports to the festival venue.
I do not remember the name, but they are located above Gludin. In the Orc Barraks area. This place has several halls with a level limit. The team that signed up for the festival must go into the room and kill as many mobs as possible. Mobs are all orcs. There are shamans, archers and "infantry". The festival lasts only 20 minutes, but believe me, not every group will stand for these 20 minutes. For death, a meager amount of exp is removed. Drop there - only money. In general, whoever killed more mobs - he won. The results of the festival are counted by level categories.
Based on the results of the festivals and the AA gathering, the winner in the dusk vs dawn competition is determined.
The second week, as I said, is used to get buns.
1. Losers are not allowed into the catacombs and necropolises. Meanwhile, the winners are quietly stuffing AA. Per these AA you can buy a lot of tasty things, namely: they sell from priests Greater Heal Potions, Greater Haste potions (wind walk2), Greater Potions of alacrity (haste2), Greater Magic haste potions (acumen2). CP heal potions, Greater Heal potions, and something else. Jumping over the necropolises mammon trader where you can buy all the tattoos, D , C , B , A enchant armor scrolls , D , C , B enchant weapon scrolls and something else. A Mammon Blacksmith jumps through the catacombs, from which you can change weapons for the same or an order of magnitude higher than D, C, and B-grade. THAT is, for example, you can change the Sword of Revolutions (from the store) to Elven Long Sword (which you can’t buy in the store), etc.
That, in principle, is all about dusk vs dawn.

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